![]() ![]() After you have things like that use Sega Cue Maker and then burn the. Make sense? The WAV files have to follow in sequence to what the name of the ISO file is. You need to rename the files as.Īnd so forth. How you name the files is what is important here. Do you know why it isnt working?Burn slow as possible, 12x or slower as squirrelnut said. Unfortunately, the SegaCD only recognized it as a music CD, and the music played. I downloaded the ISO/MP3, converted the MP3s to. I have a sealed game that I would like to play. However making direct 1-to-1 copies of your games is far easier and will yeild more solid results - be sure to burn them slowly, around 8x or so." Search around and read some tutorials if you're going to go that route. ![]() Now to get ISO/MP3 files to work properly on a SCD or X'Eye there is a slight process involved using Sega Cue Maker but searching Google for how to play SCD backups on an SCD should point you in the right direction. So some audio might not be synched properly in cut scenes, there may be some audio cue lags, and some games (such as Lunar The Silver Star) will not load if their audio clips are not exactly the correct lengths of time. ![]() The problem with these is that when compressed into MP3's the audio changes just slightly in duration of time. The ISO file is the game data (track 1) and the MP3 files are the original WAV data compressed to take up less space. The second format is ISO/MP3 and it is far more common. The BIN file is the game data (track 1) and the WAV files are any segregated audio, the wav files are DIRECT duplicates of the original disc and thereby run perfectly. BIN/WAV dupliates are EXACT dumps of a SCD and thereby are very large. "Now if your burner won't copy the discs properly or you come across the files online there are some things you need to know.įirst, there are two formats - the first being BIN/WAV. Please understand that I DO NOT ADVOCATE OR CONDONE PIRACY, so don't ask about SCD ISOs. I actually had an e-mail about this I responded to a couple weeks ago so I put most of that information here. You want to make a direct 1-to-1 copy of your games for proper archival. ![]()
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